Post by JTL on May 6, 2014 17:48:27 GMT
Hey Everyone,
Was chatting with some guys in IRC and had a thought that I wanted to get some feedback on and hopefully spark some discussion. We were talking about the idea of each Hero having a specific card that only that hero is able to use. I personally think it would be an interesting idea and add some diversity to the game, plus it makes each hero feel a little more individualistic seeing as how they would have a Hero Specific card. So I guess what I'm hoping for this thread is that we could get some discussion on the following:
1. Do you think this is a good idea? What are the pros/cons?
2. What are your ideas for a card you would like to see for any specific hero? CC, Atk, HP, Abilities...
3. Do you think this is something we might see at some point from Wulven?
4. Any other related discussion/ideas.
So for example when speaking with a certain Eladwen Loving Member of BP on IRC (who shall remain nameless lol) his idea was the following for an Eladwen Specific Card:
A 2CC Hasted ally, 6/2 (I talked him down to 4/2) but he insists the ally can't be targeted, it also has steadfast, stealth, defender and ambush, gives you a fireball every turn, has a 1cc ability "kill any opposing ally," and draws a card every turn.
So needless to say, this is ridiculous and should never happen. But in all seriousness, I think it would be really cool if each hero had a specific card that only that hero could include in a deck. Thanks in advance for your ideas.
Eladwen card
Frost Minion
2cc ally (2/2)
Text: When Frost Minion is summoned you may exile target frozen ally.
Darkclaw ally - (let's call him Grizzleclaw). 2cc. 2 attack, 3 hp. Ability: 0cc. Gain +x attack, where x is the number of attack points of on your current weapon until the end of your turn and Grizzleclaw is killed at the end of your turn.
Logan Card
4cc warrior ally
Status: 3attack / 4health
Ability: when this alli is summoned, armed your hero with a 1attack /1 durability weapon whose effect is that the combat damage cannot be prevent from allies' or armors' ability.
Logan's Right Hand
2cc Hero Item - Weapon (warrior only)
2 attack / 1 durability
Logan's Right Hand ignores stealth, and if it kills an opposing ally it's placed on top of your deck.
Ter Adun card
Smith
2cc ally (2/2)
Ability (2): Your weapon gets +1 dmg and 1 durability and Smith is then exiled
Nishaven card
Bolt Bender
2cc ally (2/2)
Text: When Bolt Bender is summoned target friendly ally gains immunity from electrical damage.
Majiya Card
Flame-Born Defiler
2cc Ally (2/2)
If your hero dealt fire damage this turn, Flame-Born Defiler gains Haste and Ambush
Banebow Card
Bane-quito
3 cc (2/2) ally
3cc Exile Bane-Quito at the end of your turn to use bb ability twice.
or
3 cc Exile bane-quito at the end of your turn and attack twice with your weapon.
Would make it 2cc Unique instead with this wording:
3cc: Bane-Quito is exiled and Banebow is readied.
Zhanna card
vanishing knight
4cc 3/4
unique
special ability:phasing
ability: 1se
Vanishing Knight is phased until the start of your next turn.
Phasing would be like taking the card out of the game for a period of time, it could not be targeted or affected by any spell or ability.
Elementalis Card
Hydra Fire Snake
4 cc 3/4 (unique elemental ally)
All fire snakes in play gain +1,+1.
Hydra Fire Snake pays one life to resurrect one fire snake.
Aramia
Reverse Aetherborn Wisp
3 cc, 2/4 mage ally
When a player discards a card from their deck, reverse aetherborn wisp deals one ice damage to all opposing allies.
Lance
Fleet-Footed Thief
4cc ally (0/6) unique
While Fleet-Footed Thief is in play, haste can't be prevented by ally or armor abilities.
3cc: Target ally gains haste and Fleet-Footed Thief is killed at the end of your turn.
PS: It allows your opp allies to gain haste too.
Edit: add unique
Tala
Monstrous Shield
3cc Armor (3/1)
1dura: Target friendly ally with protector is killed. Target friendly ally gains protector.
Moonstalker
Hard-biting Dog
3cc ally (3/2)
When Hard-biting Dog has stealth it gains ambush until the end of your turn.
Serena
Thoughtripper's Retribution
5cc ability
If a card was discarded this turn, place the top card from opponent's graveyard into your hand.
Aramia
Wand of curse
4cc ability
Target opposing hero or ally takes X damage, where X is the number of items in play.
Threbin
Book of the Righteous
2cc artifact (3dura)
1dura: Target friendly ally deals arcane damage until the end of your turn.
Gwen
Fair punishment
3cc ability
Target weapon you control. Your hero gains shadow energy equal to the weapon's durability and that weapon is exiled.
Edit: Maybe for Gwen change exiled with destroyed in order to synergize with Lily/Survivalist
Jericho
Divine Will
4cc attachment
Attach to your hero. While you control at least 3 items and/or abilities, all friendly allies heal 1 damage and have all negative effects removed at the end of your turn.
Skervox
Venomous Web
2cc ability
Target poisoned ally is exiled and Venomous Web is exiled.
Bloodfang
Terror's Call
3cc artifact
0cc: Target friendly ally looses all special text and has stealth until the start of your next turn.
Or 0cc: While you control less than 3 allies, target friendly ally looses all special text and has stealth until the start of your next turn.
Amber
Blade Protection
4cc artifact
While you control a weapon, friendly allies can't have their attack reduced
Victor
Adrenaline Shot
3cc attachment
Attach to target ally until the end of your turn. That ally has +1 attack and +1 health. When Adrenaline Shot is returned from your graveyard to your hand, your hero gains 1se.
Praxix -
Ravenous Abomination -
Ally - 4cc, 3 attack, 3 health.
Ability- passive - Once per turn when a card is discarded by Praxix on his turn Ravenous Abomination gains +1 base attack and +1 health.
Raikka-
Flaming Aura:
Attachment, 3cc.
At the end of your turn, draw one card if fire damage was dealt to any opposing ally on your turn
Zaladar
Electrical Field
5cc armor (3def, 1dura)
Electrical Field gains +1dura for every ally killed by electrical damage. If your hero takes combat damage, Electrical Field is destroyed.
Boris
Power Boost
2cc Support Ability
Durability: 1 turn
Your hero can target his hero ability on opposing allies with casting cost of 5 or above.
Baduruu
Arrow of Penetration
3cc attachment
Attach to target bow you control. While Arrow of Penetration is attached, combat damage from your hero can't be prevented by ally or armor abilities.
Vess
Renounced Bond
3cc artifact
2cc: Target attachment in a graveyard is exiled and you draw a card.
Gravebone
Ashes and Bones
2cc artifact
While you control 2 or less allies and there are no allies in your graveyard, draw a card at the end of your turn.
Ythan
Thorned Tiger
4cc ally (1/6)
Allies damaged in combat by Thorned Tiger are killed at the end of the turn.
Garth
2cc artifact
2cc: While you control no allies at all, target ally looses all passive abilities.