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Post by Holy Punisher on May 30, 2014 8:46:58 GMT
Lance
Fleet-Footed Thief 4cc ally (0/6) unique While Fleet-Footed Thief is in play, haste can't be prevented by ally or armor abilities. 3cc: Target ally gains haste and Fleet-Footed Thief is killed at the end of your turn.
PS: It allows your opp allies to gain haste too.
Edit: add unique
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Post by Holy Punisher on May 30, 2014 9:24:07 GMT
Tala
Monstrous Shield 3cc Armor (3/1) 1dura: Target friendly ally with protector is killed. Target friendly ally gains protector.
I would like to know what happens in this case like abomination factory, your first target is discarded before targeting the other ally? Or both happens at the same time? I am wondering about it because you might use a twilight edolon or something similar and target the same ally in my card's case.
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Zhou
Inactive
BP's Ex-Janitor
Posts: 9,235
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Post by Zhou on May 30, 2014 10:16:32 GMT
Tala Monstrous Shield 3cc Armor (3/1) 1dura: Target friendly ally with protector is killed. Target friendly ally gains protector. I would like to know what happens in this case like abomination factory, your first target is discarded before targeting the other ally? Or both happens at the same time? I am wondering about it because you might use a twilight edolon or something similar and target the same ally in my card's case. Why would you wanna kill your other Protector ally to give another ally Protector?
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Post by Holy Punisher on May 30, 2014 10:26:09 GMT
Tala Monstrous Shield 3cc Armor (3/1) 1dura: Target friendly ally with protector is killed. Target friendly ally gains protector. I would like to know what happens in this case like abomination factory, your first target is discarded before targeting the other ally? Or both happens at the same time? I am wondering about it because you might use a twilight edolon or something similar and target the same ally in my card's case. Why would you wanna kill your other Protector ally to give another ally Protector? because he has been dmged or you just use it on t3 because you just want to give him a boost or something else. Then you have a more sturdy ally in play and you cant wait the ability to charge
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Post by Holy Punisher on May 30, 2014 10:30:26 GMT
Moonstalker
Hard-biting Dog 3cc ally (3/2) When Hard-biting Dog has stealth it gains ambush until the end of your turn.
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JTL
Inactive
Posts: 1,390
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Post by JTL on May 30, 2014 14:03:10 GMT
Updated to this post. Thanks for the ideas guys, keep 'em rolling!
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Post by Holy Punisher on May 30, 2014 14:10:28 GMT
If there are more objections about Tala's card or any other card that I suggested, please be free to withdraw it or replace it with a better idea
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Post by Holy Punisher on May 30, 2014 14:24:51 GMT
Serena
Thoughtripper's Retribution 5cc ability If a card was discarded this turn, place the top card from opponent's graveyard into your hand.
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JTL
Inactive
Posts: 1,390
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Post by JTL on May 30, 2014 14:39:56 GMT
I don't presume to be knowledgeable about balancing the cards and card design and all that stuff, just wanted to get some ideas, and if this thread goes well and Bobby decides he would like to design them for the main SE forum, I would certainly leave it up to his judgment to make any needed adjustments.
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Post by Holy Punisher on May 30, 2014 19:29:07 GMT
Since noone else is posting here I will continue Aramia Wand of curse 4cc ability Target opposing hero or ally takes X damage, where X is the number of items in play. Threbin Book of the Righteous 2cc artifact (3dura) 1dura: Target friendly ally deals arcane damage until the end of your turn. Gwen Fair punishment 3cc ability Target weapon you control. Your hero gains shadow energy equal to the weapon's durability and that weapon is exiled. PS: I don't know if some cards make no sense I am trying to propose not very powerful cards as advised, that might be used in certain strategies. Edit: Maybe for Gwen change exiled with destroyed in order to synergize with Lily/Survivalist
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JTL
Inactive
Posts: 1,390
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Post by JTL on May 30, 2014 21:18:48 GMT
Updated OP.
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Post by Holy Punisher on Jun 1, 2014 15:46:53 GMT
Jericho Divine Will 4cc attachment Attach to your hero. While you control at least 3 items and/or abilities, all friendly allies heal 1 damage and have all negative effects removed at the end of your turn.
Skervox Venomous Web 2cc ability Target poisoned ally is exiled and Venomous Web is exiled.
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Post by Holy Punisher on Jun 2, 2014 8:55:57 GMT
What do you think about this for Bloodfang?
Bloodfang Terror's Call 3cc artifact 0cc: Target friendly ally looses all special text and has stealth until the start of your next turn.
Or 0cc: While you control less than 3 allies, target friendly ally looses all special text and has stealth until the start of your next turn.
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JTL
Inactive
Posts: 1,390
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Post by JTL on Jun 2, 2014 14:04:49 GMT
Updated to this post. Thanks HP.
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Post by Holy Punisher on Jun 3, 2014 21:29:01 GMT
Amber
Blade Protection 4cc artifact While you control a weapon, friendly allies can't have their attack reduced.
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JTL
Inactive
Posts: 1,390
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Post by JTL on Jun 3, 2014 21:31:55 GMT
Updated. Also...Holy Punisher wins thread MVP. Lol
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Post by Holy Punisher on Jun 3, 2014 21:56:18 GMT
Woohoo
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Post by Holy Punisher on Jun 4, 2014 19:35:32 GMT
Victor
Adrenaline Shot 3cc attachment Attach to target ally until the end of your turn. That ally has +1 attack and +1 health. When Adrenaline Shot is returned from your graveyard to your hand, your hero gains 1se.
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JTL
Inactive
Posts: 1,390
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Post by JTL on Jun 5, 2014 14:14:22 GMT
Only 9 more heroes left HP, stop slackin'! Lol
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theonecabs
Guardian
GoT V Champion & ManiaMaster
Posts: 2,280
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Post by theonecabs on Jun 6, 2014 4:40:32 GMT
Thought I'd nip in and do one before HP ninjas it.
Praxix -
Ravenous Abomination - Ally - 4cc, 3 attack, 3 health. Ability- passive - Once per turn when a card is discarded by Praxix on his turn Ravenous Abomination gains +1 base attack and +1 health.
Thought praxix deserved a wisp lol. Hopefully this should be balanced (due to starting hp and attack) so youd have to discard the turn it was dropped to really get it moving and then once per turn thereafter to really get the guy working well. Thoughts are obviously welcome on balancing.
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