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Post by Holy Punisher on Aug 3, 2013 9:26:12 GMT
I was thinking about a card that would help Victor to become more playable (as many others have tried also) Hunting Dog3cc Hunter Ally Defender. When Hunting Dog kills an (opposing?) ally in combat, your hero gains 1SE. Hunting Dog's attack can't increase. (or maybe Hunting Dog has a maximum of 1 attack) Stats: 1attack / 6health Flavor: “I will defend my master” (or "We all love Vicmill" ) Rarity: Uncommon Tell me your thoughts and if it can help Victor enough and not other hunter heroes. I think high health is important so it can stay long enough on board to be useful. Also max 1 attack is crucial so other heroes can't benefit so much from its ability. (so no aldon/attachments combo to help Gwen and BB)
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Conquestadore
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Post by Conquestadore on Aug 3, 2013 9:31:48 GMT
Why limit Hunting Dog's attack? Haha, that just really shrinks his viability. I can see how it helps Victor though.
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Post by Holy Punisher on Aug 3, 2013 9:38:56 GMT
Because if u play aldon+TH in gwen it can become a monster Even in Victor it can be too powerful if u boost its attack. I believe 1 attack is enough in most cases to fulfill its purpose.
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some1
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Post by some1 on Aug 3, 2013 9:47:13 GMT
Because if u play aldon+TH in gwen it can become a monster Even in Victor it can be too powerful if u boost its attack. I believe 1 attack is enough in most cases to fulfill its purpose. then u might tend to have more tps:3it seems powerful,esp when vs human hero
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Bobbypim
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Post by Bobbypim on Aug 3, 2013 10:00:16 GMT
I like it! And the 1 attack makes it perfect for Victor... Can't wait to see the comments of Mr. Vic aka. Pandev
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Post by Holy Punisher on Aug 3, 2013 10:00:50 GMT
What is tps? I don't think it's powerful at all and it's easy to kill with only 1 attack to retaliate. If u think 6 health is too high, then maybe 5 like ffm would be more appropriate. I hope through discussion we can conclude to a good card that we can post in se forum.
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Pandevmonium
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Post by Pandevmonium on Aug 3, 2013 10:09:25 GMT
It's good, but it needs a part like "HD ignores passive abilities when he attacks" or he would be never able to kill Sandworm, Karash, Gargoyle, stealthed allies (maybe we can make an exception for stealth), allies behind protectors -.-, Braxnorian Soldier if he's damaged, excetera.
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Conquestadore
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Post by Conquestadore on Aug 3, 2013 10:19:15 GMT
It's good, but it needs a part like "HD ignores passive abilities when he attacks" or he would be never able to kill Sandworm, Karash, Gargoyle, stealthed allies (maybe we can make an exception for stealth), allies behind protectors -.-, Braxnorian Soldier if he's damaged, excetera. *Imagines a hunting dog taking down a giant armored sandworm*
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Post by Holy Punisher on Aug 3, 2013 11:26:38 GMT
Yep I agree that tough allies could be a huge problem for this ally. Idk if it could ignore passive abilities would make it OP; and it could also benefit Gwen to kill easier Sandworms/Gargoyles due to this extra dmg. Let's have more opinions about Pandev's suggestion in order to implement it or not.
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some1
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Post by some1 on Aug 3, 2013 12:02:10 GMT
What is tps? I don't think it's powerful at all and it's easy to kill with only 1 attack to retaliate. If u think 6 health is too high, then maybe 5 like ffm would be more appropriate. I hope through discussion we can conclude to a good card that we can post in se forum. tps=the perfect shot i meant vic ppl might tend to have more tps if there's hunting dog
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Jo3yb0i
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Post by Jo3yb0i on Aug 3, 2013 12:06:04 GMT
I like it but it would be more ideal for viktor if its ability deals 1 damage regardless of the opposing ally's ability
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some1
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Post by some1 on Aug 3, 2013 12:10:20 GMT
It's good, but it needs a part like "HD ignores passive abilities when he attacks" or he would be never able to kill Sandworm, Karash, Gargoyle, stealthed allies (maybe we can make an exception for stealth), allies behind protectors -.-, Braxnorian Soldier if he's damaged, excetera. yep,vic ppl have to build a deck to be able to deal with diff situations including this one~ say aldon + hunting to get a garg done~
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Post by Holy Punisher on Aug 3, 2013 12:38:33 GMT
Ok then maybe it's better to implement Pandev's change to ignore passive abilities when attacking. I dont know if this applies when it defends too cos has a defender (so it attacks first). I think better to do not apply in this case too. some1 I think that it's better to forbid its attack to increase cos otherwise all hunters heroes can benefit from it.
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some1
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Post by some1 on Aug 3, 2013 12:47:20 GMT
Ok then maybe it's better to implement Pandev's change to ignore passive abilities when attacking. I dont know if this applies when it defends too cos has a defender (so it attacks first). I think better to do not apply in this case too. some1 I think that it's better to forbid its attack to increase cos otherwise all hunters heroes can benefit from it. one of the point is how much vic would be improved in your expectation,i think
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Bobbypim
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Post by Bobbypim on Aug 3, 2013 16:02:24 GMT
Let's not make it too easy for Vic There should be some challenges left!
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Post by laughriot on Aug 3, 2013 18:52:37 GMT
It's interesting. That's for sure.
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